Automationscribe.com
  • Home
  • AI Scribe
  • AI Tools
  • Artificial Intelligence
  • Contact Us
No Result
View All Result
Automation Scribe
  • Home
  • AI Scribe
  • AI Tools
  • Artificial Intelligence
  • Contact Us
No Result
View All Result
Automationscribe.com
No Result
View All Result

Animating Linear Transformations with Quiver

admin by admin
June 19, 2025
in Artificial Intelligence
0
Animating Linear Transformations with Quiver
399
SHARES
2.3k
VIEWS
Share on FacebookShare on Twitter


scientist inevitably means engaged on a number of layers of abstraction, foremost abstractions of code and math. That is nice, as a result of this lets you get astonishing outcomes shortly. However typically it’s well-advised to pause for a second and ponder what really occurs behind a neat interface. This technique of pondering is usually assisted by visualizations. On this article, I need to current how animated quiver plots may help to ponder about linear transformations, which regularly toil away reliably within the obscurity of machine studying algorithms and related interfaces. Ultimately, we can visualize ideas like Singular Worth Decomposition with our quiver plot.

Plotting Static Quiver Plots

A quiver plot from the matplotlib python package deal permits us to plot arrows (which in our case symbolize vectors). Let’s first check out a static quiver plot:

Picture by Creator

We are able to immediately derive the transformation matrix from the picture by wanting on the goal positions of the 2 base vectors. The primary base vector is beginning at place (1, 0) and touchdown on (1, 1), whereas the second base vector travels from (0, 1) to (-1, 1). Due to this fact the matrix, that describes this transformation is:

[
begin{pmatrix}
1 & -1
1 & 1
end{pmatrix}
]

Visually this corresponds to an anti-clockwise rotation by 45 levels (or (pi/4) in radian) and a slight stretch (by the issue (sqrt{2})).

With this info, let’s take a look at how that is applied with quiver (Be aware that I omit some boilerplate code like scaling of axis):

import numpy as np
import matplotlib.pyplot as plt
from matplotlib import cm

def quiver_plot_base_vectors(transformation_matrix: np.ndarray):
    # Outline vectors
    basis_i = np.array([1, 0])
    basis_j = np.array([0, 1])
    i_transformed = transformation_matrix[:, 0]
    j_transformed = transformation_matrix[:, 1]
    
    # plot vectors with quiver-function
    cmap = cm.inferno
    fig, ax = plt.subplots()
    ax.quiver(0, 0, basis_i[0], basis_i[1], 
        colour=cmap(0.2), 
        scale=1, 
        angles="xy", 
        scale_units="xy", 
        label="i", 
        alpha=0.3)
    ax.quiver(0, 0, i_transformed[0], i_transformed[1], 
        colour=cmap(0.2), 
        scale=1,   
        angles="xy",  
        scale_units="xy", 
        label="i_transformed")
    ax.quiver(0, 0, basis_j[0], basis_j[1], 
        colour=cmap(0.5), 
        scale=1, 
        angles="xy", 
        scale_units="xy", 
        label="j", 
        alpha=0.3)
    ax.quiver(0, 0, j_transformed[0], j_transformed[1], 
        colour=cmap(0.5), 
        scale=1, 
        angles="xy", 
        scale_units="xy", 
        label="j_transformed")

if __name__ == "__main__":
    matrix = np.array([
        [1, -1],
        [1, 1]  
    ])
    quiver_plot_base_vectors(matrix)

As you may see we outlined one quiver plot per vector. That is only for illustrative functions. If we take a look at the signature of the quiver operate – quiver([X, Y], U, V, [C], /, **kwargs) – we will observe that U and V take numpy arrays as enter, which is healthier than offering scalar values. Let’s refactor this operate to utilizing just one quiver invocation. Moreover, let’s add a vector v = (1.5, -0.5) to see the transformation utilized on it.

def quiver_plot(transformation_matrix: np.ndarray, vector: np.ndarray):
    # Outline vectors
    basis_i = np.array([1, 0])
    basis_j = np.array([0, 1])
    i_transformed = transformation_matrix[:, 0]
    j_transformed = transformation_matrix[:, 1]
    vector_transformed = transformation_matrix @ vector
    U, V = np.stack(
        [
            basis_i, i_transformed,
            basis_j, j_transformed,
            vector, vector_transformed,
        ],
        axis=1)

    # Draw vectors
    colour = np.array([.2, .2, .5, .5, .8, .8])
    alpha = np.array([.3, 1.0, .3, 1.0, .3, 1.0])
    cmap = cm.inferno
    fig, ax = plt.subplots()
    ax.quiver(np.zeros(6), np.zeros(6), U, V,
        colour=cmap(colour),
        alpha=alpha,
        scale=1,
        angles="xy",
        scale_units="xy",
    )

if __name__ == "__main__":
    matrix = np.sqrt(2) * np.array([
        [np.cos(np.pi / 4), np.cos(3 * np.pi / 4)],
        [np.sin(np.pi / 4), np.sin(3 * np.pi / 4)]
    ])
    vector = np.array([1.5, -0.5])
    quiver_plot(matrix, vector)

That is a lot shorter and handy than the primary instance. What we did right here was to stack every vector horizontally producing the next array:

The primary row corresponds to the U-parameter of quiver and the second to V. Whereas the columns maintain our vectors, the place (vec{i}) is the primary base vector, (vec{j}) is the second and (vec{v}) is our customized vector. The indices, b and a, stand for earlier than and after (i.e. whether or not the linear transformation is utilized or not). Let’s take a look at the output:

Linear Transformation of base vectors and (vec{v})
Picture by Creator

Taking a second take a look at the code it is likely to be complicated what occurred to our neat and easy transformation matrix, which was restated to:

[
{scriptsize
M=begin{pmatrix}
{1}&{-1}
{1}&{1}
end{pmatrix}={sqrt{2}}
begin{pmatrix}
{cosleft(frac{1}{4}piright)}&{cosleft(frac{3}{4}piright)}
{sinleft(frac{1}{4}piright)}&{sinleft(frac{3}{4}piright)}
end{pmatrix}
}
]

The reason being, as we transfer on by including animations, this illustration will turn out to be useful. The scalar multiplication by the sq. root of two represents how a lot our vectors get stretched, whereas the weather of the matrix are rewritten in trigonometric notation to depict the rotation within the unit circle.

Let’s animate

Causes so as to add animations might embrace cleaner plots as we will do away with the ghost vectors and create a extra partaking expertise for shows. To be able to improve our plot with animations we will keep within the matplotlib ecosystem by using the FuncAnimation() operate from matplotlib.animation. The operate takes the next arguments:

  • a matplotlib.determine.Determine object
  • an replace operate
  • the variety of frames

For every body the replace operate will get invoked producing an up to date model of the preliminary quiver plot. For extra particulars examine the official documentation from matplotlib.

With this info in thoughts our job is to outline the logic to implement within the replace operate. Let’s begin easy with solely three frames and our base vectors. On body 0 we’re within the preliminary state. Whereas on the final body (body 2) we have to arrive on the restated matrix M. Due to this fact we might count on to be half method there on body 1. As a result of the arguments of (cos) and (sin) in M present the radians (i.e. how far now we have traveled on the unit circle), we will divide them by two with a purpose to get our desired rotation. (The second vector will get a damaging (cos) , as a result of we at the moment are within the second quadrant). Equally we have to account for the stretch, represented by the scalar issue. We do that by computing the change in magnitude, which is (sqrt{2}-1), and including half of that change to the preliminary scaling.

[
{scriptsize
begin{aligned}
text{Frame 0:} quad &
begin{pmatrix}
cos(0) & cosleft(frac{pi}{2}right)
sin(0) & sinleft(frac{pi}{2}right)
end{pmatrix}
[1em]
textual content{Body 1:} quad &
s cdot start{pmatrix}
cosleft(frac{1}{2} cdot frac{pi}{4}proper) & -cosleft(frac{1}{2} cdot frac{3pi}{4}proper)
sinleft(frac{1}{2} cdot frac{pi}{4}proper) & sinleft(frac{1}{2} cdot frac{3pi}{4}proper)
finish{pmatrix}, quad textual content{with } s = 1 + frac{sqrt{2} – 1}{2}
[1em]
textual content{Body 2:} quad &
sqrt{2} cdot start{pmatrix}
cosleft(frac{pi}{4}proper) & cosleft(frac{3pi}{4}proper)
sinleft(frac{pi}{4}proper) & sinleft(frac{3pi}{4}proper)
finish{pmatrix}
finish{aligned}
}
]

The matrices describe the place the 2 base vectors land on every body
GIF by Creator

One Caveat to the reason above: It serves the aim to provide instinct to the implementation concept and holds true for the bottom vectors. Nevertheless the precise implementation comprises some extra steps, e.g. some transformations with (arctan) to get the specified habits for all vectors within the two-dimensional house.

So let’s examine the principle elements of the implementation. The complete code could be discovered on my github.

import numpy as np
import matplotlib.pyplot as plt
from matplotlib import animation
from matplotlib import cm

class AnimationPlotter:
[...]
def animate(self, filename='output/mat_transform.gif'):
        self.initialize_plot()
        anim = animation.FuncAnimation(
            self.fig,
            self.update_quiver,
            frames=self.frames + 1,
            init_func=self.init_quiver,
            blit=True,
        )
        anim.save(filename, author='ffmpeg', fps=self.frames/2)
        plt.shut()
   
if __name__ == "__main__":
    matrix = np.sqrt(2) * np.array([
        [np.cos(np.pi / 4), np.cos(3 * np.pi / 4)],
        [np.sin(np.pi / 4), np.sin(3 * np.pi / 4)]
       
    ])
    vector = np.array([1.5, -0.5]).reshape(2, 1)
    transformer = Transformer(matrix)
    animation_plotter = AnimationPlotter(transformer, vector)
    animation_plotter.animate()

The animate() methodology belongs to a customized class, which is named AnimationPlotter. It does what we already realized with the inputs as offered above. The second class on the scene is a customized class Transformer, which takes care of computing the linear transformations and intermediate vectors for every body. The primary logic lies throughout the AnimationPlotter.update_quiver() and Transformer.get_intermediate_vectors() strategies, and appears as follows.

class AnimationPlotter:
    [...]
    def update_quiver(self, body: int):
        incremented_vectors = self.transformer.get_intermediate_vectors(
            body, self.frames
        )
        u = incremented_vectors[0]
        v = incremented_vectors[1]
        self.quiver_base.set_UVC(u, v)
        return self.quiver_base,

class Transformer:
    [...]
    def get_intermediate_vectors(self, body: int, total_frames: int) -> np.ndarray:
         change_in_direction = self.transformed_directions - self.start_directions
         change_in_direction = np.arctan2(np.sin(change_in_direction), np.cos(change_in_direction))
         increment_direction = self.start_directions + change_in_direction * body / total_frames
         increment_magnitude = self.start_magnitudes + (self.transformed_magnitudes - self.start_magnitudes) * body / total_frames
         incremented_vectors = np.vstack([np.cos(increment_direction), np.sin(increment_direction)]) @ np.diag(increment_magnitude)
         return incremented_vectors

What occurs right here is that for every body the intermediate vectors get computed. That is achieved by taking the distinction between the tip and begin instructions (which symbolize vector angles). The change in route/angle is then normalized to the vary ([-pi, pi]) and added to the preliminary route by a ratio. The ratio is decided by the present and whole frames. The magnitude is decided as already described. Lastly, the incremented vector will get computed primarily based on the route and magnitude and that is what we see at every body within the animation. Rising the frames to say 30 or 60 makes the animation clean.

Animating Singular Worth Decomposition (SVD)

Lastly I need to showcase how the introductory animation was created. It exhibits how 4 vectors (every for each quadrant) get reworked consecutively thrice. Certainly, the three transformations utilized correspond to our in the meantime well-known transformation matrix M from above, however decomposed through Singular Worth Decomposition (SVD). You may achieve or refresh your information about SVD in this nice and intuitive tds article. Or have a look right here for those who favor a extra math-focused learn. Nevertheless, with numpy.linalg.svd() it’s simple to compute the SVD of our matrix M. Doing so ends in the next decomposition:

[
{scriptsize
begin{align}
A vec{v} &= USigma V^Tvec{v} [1em]
sqrt{2} cdot start{pmatrix}
cosleft(frac{pi}{4}proper) & cosleft(frac{3pi}{4}proper)
sinleft(frac{pi}{4}proper) & sinleft(frac{3pi}{4}proper)
finish{pmatrix} vec{v} &=
start{pmatrix}
cosleft(frac{3pi}{4}proper) & cosleft(frac{3pi}{4}proper)
sinleft(frac{-pi}{4}proper) & sinleft(frac{pi}{4}proper)
finish{pmatrix}
start{pmatrix}
sqrt{2} & 0
0 & sqrt{2}
finish{pmatrix}
start{pmatrix}
-1 & 0
0 & 1
finish{pmatrix} vec{v}
finish{align}
}
]

Be aware how the stretching by the sq. root will get distilled by the center matrix. The next animation exhibits how this seems in motion (or movement) for v = (1.5, -0.5).

Transformation with Decomposition (left) and Transformation with matrix M (proper) GIF by Creator

Ultimately the purple vector (vec{v}) arrives at its decided place in each circumstances.

Conclusion

To wrap it up, we will use quiver() to show vectors in 2D house and, with the assistance of matplotlib.animation.FuncAnimation(), add interesting animations on prime. This ends in clear visualizations of linear transformations that you need to use, as an example, to reveal the underlying mechanics of your machine studying algorithms. Be at liberty to fork my repository and implement your personal visualizations. I hope you loved the learn!

Tags: AnimatingLinearQuiverTransformations
Previous Post

Assembly summarization and motion merchandise extraction with Amazon Nova

Next Post

Constructing a customized text-to-SQL agent utilizing Amazon Bedrock and Converse API

Next Post
Constructing a customized text-to-SQL agent utilizing Amazon Bedrock and Converse API

Constructing a customized text-to-SQL agent utilizing Amazon Bedrock and Converse API

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Popular News

  • How Aviva constructed a scalable, safe, and dependable MLOps platform utilizing Amazon SageMaker

    How Aviva constructed a scalable, safe, and dependable MLOps platform utilizing Amazon SageMaker

    401 shares
    Share 160 Tweet 100
  • Diffusion Mannequin from Scratch in Pytorch | by Nicholas DiSalvo | Jul, 2024

    401 shares
    Share 160 Tweet 100
  • Unlocking Japanese LLMs with AWS Trainium: Innovators Showcase from the AWS LLM Growth Assist Program

    401 shares
    Share 160 Tweet 100
  • Proton launches ‘Privacy-First’ AI Email Assistant to Compete with Google and Microsoft

    401 shares
    Share 160 Tweet 100
  • Streamlit fairly styled dataframes half 1: utilizing the pandas Styler

    400 shares
    Share 160 Tweet 100

About Us

Automation Scribe is your go-to site for easy-to-understand Artificial Intelligence (AI) articles. Discover insights on AI tools, AI Scribe, and more. Stay updated with the latest advancements in AI technology. Dive into the world of automation with simplified explanations and informative content. Visit us today!

Category

  • AI Scribe
  • AI Tools
  • Artificial Intelligence

Recent Posts

  • Why You Ought to Not Exchange Blanks with 0 in Energy BI
  • Constructing belief in AI: The AWS method to the EU AI Act
  • Past Mannequin Stacking: The Structure Ideas That Make Multimodal AI Programs Work
  • Home
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms & Conditions

© 2024 automationscribe.com. All rights reserved.

No Result
View All Result
  • Home
  • AI Scribe
  • AI Tools
  • Artificial Intelligence
  • Contact Us

© 2024 automationscribe.com. All rights reserved.